Museum Game

Project

At Northeastern, I am a part of a game design club, where computer science, design, and game design students come together to create video games. I joined a project that is creating a first-person, survival, puzzle, platfomer. You play as a researcher hired by the government to explore a museum created by extra-terrestrial beings. The player must navigate and catalogue the exhibits to uncover the Museum’s meaning.

As a concept artist, I designed tools for the player to use, including a grappling hook and a Multi-Tool, used for managing resources and navigating around the world. Each design was critiqued by our team and adjusted to fit the theme and visual aesthetic of the project. This is an on-going project with more designs to come.